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FMA Training — 20 W. 22nd St., Suite 601, New York, NY 10010

The following classes are available. Register today. Attendance is limited.

Intro to Processing
Eleven 3-hour classes
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'; } ?> Sundays, Sept. 27th through Dec. 13th, 2:30 p.m. - 5:30 p.m.

Processing is an open source programming language and environment specifically designed to bridge the gap between programming and the visual arts. This class will cover everything you need to know to begin creating a broad range of Processing-generated content. Students will write code to facilitate the creation of a wide variety of projects, from generative artwork to data visualization. As a student in this class, you'll be exposed to elegant graphical algorithms and beautifully simplistic mathematical concepts and equations.

After covering the basics, we'll learn how to work with libraries to make use of video, sound, OpenGL, databases, and basic physics simulation. We'll learn to tap into the massive amount of data the web has to offer, by using API's like Twitter, Flickr and Tumblr.

This class will regularly challenge students' problem solving skills and programming abilities through the use of robust repetitive exercises designed to maximize learning.

This class does not require any prior programming experience.

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Intro to ActionScript 3
Two 8-hour days
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'; } ?> August 27-28, 9:00 a.m. - 5:00 p.m.

ActionScript 3.0 is faster and more powerful than its predecessors, but definitely comes with a steeper learning curve. This two-day workshop will help get you started with programming basics and demystify some of the more daunting characteristics of the language. Students will create mini-projects from scratch and build on existing projects. We'll cover many visual aspects of ActionScript, animation with TweenLite, loading images and creating graphics on the fly. Later, we'll cover how to work with sound, from playing mp3 files to creating eye catching audio visualizations. We'll take an in depth look at video, learning about proper .flv compression, how to make use of H.264 and how to display video in fullscreen.

This class will regularly challenge students' programming abilities and problem solving through the use of robust repetitive exercises designed to maximize learning.

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Intermediate ActionScript 3
Two 8-hour days
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'; } ?> September 16-17, 9:00 a.m. - 5:00 p.m.

Using the skills covered in Intro to Actionscript 3, this course will move beyond the basics of the language. Students will develop many of the skills needed to create engaging experiences using intermediate ActionScript concepts such as programmatic animation, XML, and the exciting new features of Flash Player 10. Additional tools and technologies such as Papervision3D, MySQL, and the Box2D physics engine will also be discussed. Students will create mini-projects from scratch and build on existing projects such as image galleries and custom UI components. Time permitting, we will review and reverse engineer concepts used by top-notch Flash websites and applications created by industry professionals.

This class will regularly challenge students programming abilities and problem solving through the use of robust repetitive exercises designed to maximize learning.

Register for

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